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魔戒中土大战经验修改
发布日期:2013-3-1 17:10:05 作者: 出处: 浏览:
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;------------------------ROHAN------------------------洛汉国
;------------------------UNITS------------------------
;------------------------PEASANTS-------------农民
#define ROHAN_PEASANT_BUILDCOST 100创造所花的钱
#define ROHAN_PEASANT_BUILDTIME 40所花的时间
#define ROHAN_PEASANT_HEALTH 40 血
#define ROHAN_PEASANT_HEALTH_DAMAGED 40 血
#define ROHAN_PEASANT_HEALTH_RECOVERY_TIME 10000
#define ROHAN_PEASANT_VISION_RANGE 100
#define ROHAN_FIGHTER_SWORD_DAMAGE 5攻击力
#define ROHAN_FIGHTER_SWORD_DAMAGE_FORGED_UPGRADE 60升级以后的攻击力
#define ROHAN_PEASANT_DRAFT_ARMOR_BONUS 40
#define ROHAN_PEASANT_DRAFT_WEAPON_BONUS 5
#define ROHAN_PEASANT_PREATTACKDELAY 400
#define ROHAN_PEASANT_DELAYBETWEENSHOTS 1000
#define ROHAN_PEASANT_FIRINGDURATION 1000 2个1000是攻击速度(间隔)
#define ROHAN_PEASANT_BOUNTY_VALUE 5
;------------------------ROHIRRIM-------------骑兵
#define ROHAN_ROHIRRIM_BUILDCOST 600
#define ROHAN_ROHIRRIM_BUILDTIME 40
#define ROHAN_ROHIRRIM_HEALTH 200
#define ROHAN_ROHIRRIM_HEALTH_DAMAGED 200
#define ROHAN_ROHIRRIM_HEALTH_RECOVERY_TIME 10000
#define ROHAN_ROHIRRIM_VISION_RANGE 150
#define ROHAN_ROHIRRIM_HORDE_VISION_RANGE 370
#define ROHAN_ROHIRRIM_SWORD_DAMAGE 40
#define ROHAN_ROHIRRIM_SWORD_DAMAGE_FORGED_UPGRADE 90
#define ROHAN_ROHIRRIM_PREATTACKDELAY 500 ;750
#define ROHAN_ROHIRRIM_DELAYBETWEENSHOTS 1000 ;750
#define ROHAN_ROHIRRIM_FIRINGDURATION 1000 ;750
#define ROHAN_ROHIRRIM_BOUNTY_VALUE 10
;------------------------ROHIRRIM ARCHER-------------弓骑
#define ROHAN_ROHIRRIM_ARCHER_BUILDCOST 1000
#define ROHAN_ROHIRRIM_ARCHER_BUILDTIME 40
#define ROHAN_ROHIRRIM_ARCHER_HEALTH 140
#define ROHAN_ROHIRRIM_ARCHER_HEALTH_DAMAGED 140
#define ROHAN_HORSEBOW_RANGE 350
#define ROHAN_ROHIRRIM_BOW_DAMAGE 20 ;10
#define ROHAN_ROHIRRIM_BOW_FIRE_DAMAGE 15 ;20
#define ROHAN_ROHIRRIM_ARCHER_HORDE_VISION_RANGE 370
#define ROHAN_ROHIRRIM_ARCHER_VISION_RANGE 380
;------------------------YEOMAN-------------弓箭手
#define ROHAN_YEOMAN_BUILDCOST 300 ;200
#define ROHAN_YEOMAN_BUILDTIME 30 ;15
#define ROHAN_YEOMAN_HEALTH 80
#define ROHAN_YEOMAN_HEALTH_DAMAGED 80
#define ROHAN_YEOMAN_HEALTH_RECOVERY_TIME 10000
#define ROHAN_YEOMAN_VISION_RANGE 380
#define ROHAN_YEOMAN_HORDE_VISION_RANGE 370
#define ROHAN_YEOMAN_PREATTACKDELAY 1000
#define ROHAN_YEOMAN_BOW_RELOADTIME_MIN 1500
#define ROHAN_YEOMAN_BOW_RELOADTIME_MAX 2000
#define ROHAN_YEOMAN_RANGE 350
;Yeoman damage is doubled because they miss 50%.
#define ROHAN_YEOMAN_DAMAGE 10
#define ROHAN_YEOMAN_MELEE_DAMAGE 5
#define ROHAN_YEOMAN_FIRE_UPGRADE_DAMAGE 10
#define ROHAN_YEOMAN_FIRE_UPGRADE_DAMAGE_FIRE 15 ;20
#define ROHAN_YEOMAN_BOUNTY_VALUE 5
;------------------------ELVENWARRIOR-------------洛汉游侠
#define ROHAN_ELVENWARRIOR_BUILDCOST 700
#define ROHAN_ELVENWARRIOR_BUILDTIME 40
#define ROHAN_ELVENWARRIOR_HEALTH 160
#define ROHAN_ELVENWARRIOR_HEALTH_DAMAGED 160
#define ROHAN_ELVENWARRIOR_HEALTH_RECOVERY_TIME 10000
#define ROHAN_ELVENWARRIOR_VISION_RANGE 430
#define ROHAN_ELVENWARRIOR_HORDE_VISION_RANGE 420
;Bow
#define ROHAN_ELVENWARRIOR_BOW_PREATTACKDELAY 900
#define ROHAN_ELVENWARRIOR_BOW_RELOADTIME_MIN 1250
#define ROHAN_ELVENWARRIOR_BOW_RELOADTIME_MAX 2000
;Sword
#define ROHAN_ELVENWARRIOR_SWORD_PREATTACKDELAY 700
#define ROHAN_ELVENWARRIOR_SWORD_DELAYBETWEENSHOTS 1500
#define ROHAN_ELVENWARRIOR_SWORD_FIRINGDURATION 800
#define ROHAN_ELVEN_RANGE 400
#define ROHAN_ELVEN_DAMAGE 30 ;40
#define ROHAN_ELVEN_FIRE_UPGRADE_DAMAGE 30 ;40
#define ROHAN_ELVEN_FIRE_UPGRADE_DAMAGE_FLAME 15 ;20
#define ROHAN_ELVEN_MELEE_DAMAGE 60 ;80
#define ROHAN_ELVENWARRIOR_BOUNTY_VALUE 10
;---------------ROHAN TECHNOLOGY AND UPGRADES--升级
#define ROHAN_TECH_BASIC_TRAINING_BUILDCOST 600旗帜
#define ROHAN_TECH_BASIC_TRAINING_BUILDTIME 30
#define ROHAN_TECH_FIRE_ARROWS_BUILDCOST 1200火箭
#define ROHAN_TECH_FIRE_ARROWS_BUILDTIME 30
#define ROHAN_TECH_FORGED_BLADES_BUILDCOST 800剑
#define ROHAN_TECH_FORGED_BLADES_BUILDTIME 30
#define ROHAN_TECH_HEAVY_ARMOR_BUILDCOST 1000盔甲
#define ROHAN_TECH_HEAVY_ARMOR_BUILDTIME 30
#define ROHAN_TECH_HORSE_SHIELD_BUILDCOST 1000盾牌
#define ROHAN_TECH_HORSE_SHIELD_BUILDTIME 30
;------------------------GONDOR----------------------------
;------------------------UNITS------------------------
;------------------------PEASANT-------------岗多
;------------------------SOLDIER-------------士兵
#define GONDOR_SOLDIER_BUILDCOST 100
#define GONDOR_SOLDIER_BUILDTIME 30 ;20
#define GONDOR_SOLDIER_HEALTH 100
#define GONDOR_SOLDIER_HEALTH_DAMAGED 100
#define GONDOR_SOLDIER_HEALTH_RECOVERY_TIME 10000
#define GONDOR_SOLDIER_VISION_RANGE 100
#define GONDOR_SOLDIER_HORDE_VISION_RANGE 100
#define GONDOR_SOLDIER_SHROUD_RANGE 400
#define GONDOR_SOLDIER_SWORD 10
#define GONDOR_SOLDIER_SWORD_UPGRADE 60
#define GONDOR_SOLDIER_SWORD_PREATTACKDELAY 500
#define GONDOR_SOLDIER_SWORD_DELAYBETWEENSHOTS 1000
#define GONDOR_SOLDIER_SWORD_FIRINGDURATION 1000
#define GONDOR_SOLDIER_BOUNTY_VALUE 5
;------------------------TOWERGUARD-------------塔兵
#define GONDOR_TOWERGUARD_BUILDCOST 400
#define GONDOR_TOWERGUARD_BUILDTIME 40 ;30
#define GONDOR_TOWERGUARD_HEALTH 160
#define GONDOR_TOWERGUARD_HEALTH_DAMAGED 160
#define GONDOR_TOWERGUARD_HEALTH_RECOVERY_TIME 10000
#define GONDOR_TOWERGUARD_VISION_RANGE 100
#define GONDOR_TOWERGUARD_HORDE_VISION_RANGE 100
#define GONDOR_TOWERGUARD_DAMAGE 40
#define GONDOR_TOWERGUARD_FORGEDBLADES_UPGRADE_DAMAGE 90
#define GONDOR_TOWERGUARD_PREATTACKDELAY 500
#define GONDOR_TOWERGUARD_DELAYBETWEENSHOTS 1000 ;1500
#define GONDOR_TOWERGUARD_FIRINGDURATION 1000 ;1500
#define GONDOR_TOWERGUARD_BOUNTY_VALUE 10
;------------------------ARCHER-------------弓箭手
#define GONDOR_ARCHER_BUILDCOST 300 ;200
#define GONDOR_ARCHER_BUILDTIME 30 ;20
#define GONDOR_ARCHER_HEALTH 80
#define GONDOR_ARCHER_HEALTH_DAMAGED 80
#define GONDOR_ARCHER_HEALTH_RECOVERY_TIME 10000
#define GONDOR_ARCHER_VISION_RANGE 360
#define GONDOR_ARCHER_HORDE_VISION_RANGE 370
#define GONDOR_ARCHER_RANGE 350
#define GONDOR_ARCHER_DAMAGE 10
#define GONDOR_ARCHER_FIRE_UPGRADE_DAMAGE 10
#define GONDOR_ARCHER_FIRE_UPGRADE_FLAME 15; 20
#define GONDOR_ARCHER_BOW_PREATTACKDELAY 1000
#define GONDOR_ARCHER_BOW_RELOADTIME_MIN 1500
#define GONDOR_ARCHER_BOW_RELOADTIME_MAX 2000
#define GONDOR_ARCHER_BOUNTY_VALUE 5
;------------------------RANGER-------------游侠
#define GONDOR_RANGER_BUILDCOST 500
#define GONDOR_RANGER_BUILDTIME 30
#define GONDOR_RANGER_HEALTH 120
#define GONDOR_RANGER_HEALTH_DAMAGED 120
#define GONDOR_RANGER_HEALTH_RECOVERY_TIME 10000
#define GONDOR_RANGER_VISION_RANGE 380
#define GONDOR_RANGER_HORDE_VISION_RANGE 370
#define GONDOR_RANGER_RANGE 350
#define GONDOR_RANGER_DAMAGE 20
#define GONDOR_RANGER_SWORD_DAMAGE 20
#define GONDOR_RANGER_SWORD_DAMAGE_UPGRADE 40
#define GONDOR_RANGER_FIRE_UPGRADE_DAMAGE 10
#define GONDOR_RANGER_FIRE_UPGRADE_DAMAGE_FLAME 15 ;20
#define GONDOR_RANGER_BOW_PREATTACKDELAY 1000
#define GONDOR_RANGER_BOW_RELOADTIME_MIN 1500
#define GONDOR_RANGER_BOW_RELOADTIME_MAX 2000
#define GONDOR_RANGER_BOUNTY_VALUE 10
;------------------------KNIGHT-------
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